MetaCap

GameSquare (GAME) vs Vivid Seats (SEAT)

Head-to-head comparison of performance, valuation, growth, profitability and dividends. Prices delayed 15 minutes; data as of Oct 8, 2026.

Summary

GameSquare (GAME) has outperformed Vivid Seats (SEAT) over the past year, losing 52.6% versus a loss of 77.5%. GameSquare is the larger company by market cap ($41.1 million vs $37.6 million), about 1.1 times the size.

Summary generated from market data by MetaCap's automated system. Methodology

Relative performance

GAME-52.56%SEAT-77.55%
+5%-39%-83%
Oct 7, 20251 yearOct 7, 2026
GAME-97.58%SEAT-98.59%
+19%-43%-104%
Oct 18, 20215 yearsOct 5, 2026

Percent change in share price from the first common trading day shown; excludes dividends.

Head-to-head

GAME versus SEAT key metrics
MetricGAMESEAT
Share price$3.12$3.35
Market cap$41.11M$37.60M
1-day change+1.63%-0.15%
YTD return-0.32%-53.54%
1-year return-52.56%-77.55%
5-year return-97.74%—
EPS (TTM)$-4.08$-45.51
Dividend yield0.00%0.00%
Annual dividend$0.00$0.00
52-week high$6.48$13.98
52-week low$1.88$2.85
Distance from 52-week high-51.85%-76.07%
Average volume160.38K79.79K
Shares outstanding13.18M11.24M
SectorConsumer DiscretionaryConsumer Discretionary
IndustryServices-Misc. Amusement & RecreationServices-Misc. Amusement & Recreation

Highlighted cells mark the higher value for growth, returns, margins and yield, and the lower value for P/E ratios. Highlighting is a mechanical comparison, not a recommendation.

Key differences

  • GAME has outperformed SEAT by 25.0 percentage points over the past year.

GAME vs SEAT FAQ

Which is bigger, GameSquare or Vivid Seats?

GameSquare (GAME) is larger, with a market capitalization of $41.11M compared with $37.60M for Vivid Seats (SEAT).

Which stock has performed better over the past year, GAME or SEAT?

GAME returned -52.56% over the past 12 months, compared with -77.55% for SEAT (price return, excluding dividends). Past performance does not predict future results.

Are GameSquare and Vivid Seats in the same industry?

Yes. Both are classified in the Services-Misc. Amusement & Recreation industry within the Consumer Discretionary sector.

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